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		<title>Créer un timer tuto X-3</title>
		<link>http://indiegamemaker.fr/archives/388</link>
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		<pubDate>Tue, 22 Mar 2011 00:20:30 +0000</pubDate>
		<dc:creator>Indiegamemakerpro</dc:creator>
				<category><![CDATA[Partie X]]></category>
		<category><![CDATA[2D]]></category>
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		<category><![CDATA[rpg]]></category>
		<category><![CDATA[sauvegarde]]></category>
		<category><![CDATA[temps]]></category>
		<category><![CDATA[timer]]></category>
		<category><![CDATA[timing]]></category>
		<category><![CDATA[tut]]></category>
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		<title>Sondage 2</title>
		<link>http://indiegamemaker.fr/archives/385</link>
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		<pubDate>Wed, 16 Mar 2011 15:46:13 +0000</pubDate>
		<dc:creator>Indiegamemakerpro</dc:creator>
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		<category><![CDATA[à]]></category>
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		<category><![CDATA[amateur]]></category>
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		<title>Sondage</title>
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		<pubDate>Wed, 16 Mar 2011 15:37:34 +0000</pubDate>
		<dc:creator>Indiegamemakerpro</dc:creator>
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		<category><![CDATA[rpg]]></category>
		<category><![CDATA[sondage enterbrain prochain next rpg maker ig traduction translation]]></category>
		<category><![CDATA[update]]></category>
		<category><![CDATA[zelda]]></category>
		<category><![CDATA[zelda game maker]]></category>

		<guid isPermaLink="false">http://indiegamemaker.fr/?p=382</guid>
		<description><![CDATA[

 Saviez-vous qu&#8217;il y a un patch officiel 64 bits / XNA 4.0?
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		<title>Le Patch IG Maker 1.1.0.1 Disponible!</title>
		<link>http://indiegamemaker.fr/archives/378</link>
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		<pubDate>Wed, 09 Mar 2011 06:52:35 +0000</pubDate>
		<dc:creator>Indiegamemakerpro</dc:creator>
				<category><![CDATA[Enterbrain / Smileboom / CogenMedia]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[4.0]]></category>
		<category><![CDATA[64]]></category>
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		<category><![CDATA[7]]></category>
		<category><![CDATA[A-RPG]]></category>
		<category><![CDATA[bit]]></category>
		<category><![CDATA[bug]]></category>
		<category><![CDATA[buggue]]></category>
		<category><![CDATA[comment]]></category>
		<category><![CDATA[compatibilité]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[export]]></category>
		<category><![CDATA[faire]]></category>
		<category><![CDATA[fix]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[marche]]></category>
		<category><![CDATA[ne]]></category>
		<category><![CDATA[officiel]]></category>
		<category><![CDATA[pas]]></category>
		<category><![CDATA[Phone]]></category>
		<category><![CDATA[problème]]></category>
		<category><![CDATA[Studio]]></category>
		<category><![CDATA[telechargement]]></category>
		<category><![CDATA[telecharger]]></category>
		<category><![CDATA[Visual]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[XNA]]></category>

		<guid isPermaLink="false">http://indiegamemaker.fr/?p=378</guid>
		<description><![CDATA[64 bit fix, export vers XNA 4.0, voilà ce que vous trouverez dans cette mise à jour officielle: http://www.rpgmakerweb.com/support-faq-top.html?cat_id=373
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			<content:encoded><![CDATA[<p>64 bit fix, export vers XNA 4.0, voilà ce que vous trouverez dans cette mise à jour officielle: <a href="http://www.rpgmakerweb.com/support-faq-top.html?cat_id=373">http://www.rpgmakerweb.com/support-faq-top.html?cat_id=373</a></p>
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		<title>Comment pousser une pierre pour découvrir quelque chose</title>
		<link>http://indiegamemaker.fr/archives/372</link>
		<comments>http://indiegamemaker.fr/archives/372#comments</comments>
		<pubDate>Tue, 08 Mar 2011 00:23:36 +0000</pubDate>
		<dc:creator>Indiegamemakerpro</dc:creator>
				<category><![CDATA[Partie IX]]></category>
		<category><![CDATA[Tutoriels]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[A-RPG]]></category>
		<category><![CDATA[amateur]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[creation]]></category>
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		<category><![CDATA[créer]]></category>
		<category><![CDATA[diy]]></category>
		<category><![CDATA[enterbrain]]></category>
		<category><![CDATA[Forum]]></category>
		<category><![CDATA[fr]]></category>
		<category><![CDATA[francais]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[graphisme]]></category>
		<category><![CDATA[howto]]></category>
		<category><![CDATA[ig]]></category>
		<category><![CDATA[IG maker]]></category>
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		<category><![CDATA[jeu]]></category>
		<category><![CDATA[Langage]]></category>
		<category><![CDATA[maker]]></category>
		<category><![CDATA[Mario]]></category>
		<category><![CDATA[materials]]></category>
		<category><![CDATA[moteur]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[traduction]]></category>
		<category><![CDATA[translation]]></category>
		<category><![CDATA[tut]]></category>
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		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[tutoriel]]></category>
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		<category><![CDATA[zelda]]></category>
		<category><![CDATA[zelda game maker]]></category>

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		<description><![CDATA[Utiliser les projectile settings pour faire apparaître un objet sous une pierre qu'on a poussée.]]></description>
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